Experience

I've been building stuff for the web for a long time. But even after all that time, I still get excited about learning new things and building new stuff.

Not only do I like learning new things, but I also loves using what I knows to help solve problems. I'm always looking for ways to make things better. Wether it's optimizing an application's performance, automating some tedious task, or just making something easier to use, I'm constantly working to make the web, and the world around me a better, more enjoyable place.

Work Stuff

I've had the privilege of working on some really cool projects over the years. From client management tools, to financial services, to environmental initiatives, I've gotten to work at a wide variety of businesses with some amazing people.

Here are a few of the places I've worked and some of the things I've done.

Greenplaces

Engineering Manager

I'm an Engineering Manager and Technical Architect who ships at slightly-illegal speeds by pairing sharp architecture with AI-powered workflows. I lead engineers across the stack, run crisp sprints, and keep code quality high with friendly-but-firm guardrails (review SLAs, PR size limits, and real tests). I modernize platforms from monolith to TypeScript microservices, design scalable Postgres with RLS, build sane RBAC for multi-tenant apps, and wire the hard bits—auth/MFA, data sync, job queues, CDC—so legacy and modern systems play nice. Releases flow through AWS with feature flags, while Sentry and CloudWatch keep us humble. I partner with Product and Design to turn ambitious ideas into shippable reality, balancing speed with reliability and leading with technical excellence, empathy, and just enough sarcasm to keep retros interesting.

Senior Software Engineer

While working as a Senior Software Engineer at Greenplaces, I lead a major overhaul of the application. The project was a huge undertaking, handling redesigning the UI, building out a new component library, refactoring and consolidating large portions of the backend, and implementing their first automated testing program to keep it all dependable and easy to maintain. During this whole process I administered standards across the team, assumed the management of the release process, and even reduced cycle time by more than 40%!

Kickfin

Software Engineer

When I was at Kickfin, I headed up the frontend development of their latest (at the time) product, taking it from it's inception through to launch and beyond. I also lead development of lots of different features both for their internal tools used to manage the business, and for their external clients. So I got to experience solving problems for different kinds of users, which I really enjoyed!

Karma Wallet

Software Engineer

I joined Karma Wallet very early on, so I was one of only three developers. But that didn't hinder me from building out a custom integration with external financial software, implementing a new automated continuous integration and continuous deployment (or CI/CD for short) pipeline, and also building an entirely new admin portal for internal employees to monitor business reporting and manage the company's users. While doing all this, I was still able to lead the team in migrating to Mobx and Typescript, which were new technologies for them, in an effort to solve some of their existing pain points.

Levitate

Software Developer 2

I landed at Levitate just days after being laid off at the very beginning of the Covid pandemic. While there, I went from having zero React experience to becoming the lead frontend developer of a new gamified sales tool the company was building. As an advocate for knowledge sharing, I led the initiative of building an internal knowledge-base for other teams to use to solve customer problems. Not only that, but I regularly joined client calls to help provide technical support, and in addition to my normal responsibilities, I also oversaw development for the companies marketing website.

Brooks Bell (now Blazer)

Senior Optimization Engineer

Brooks Bell was my first professional development job after graduating college. There, I built A/B tests for enterprise client. Within my first 6 months I took the initiative to built a custom command line tool to automate large portions of work, and to align the entire team around a single set of standards for all clients. I maintained that tool for the next 3(ish) years and it allowed us to increase the number of A/B tests we were able to output by more than 400%!

Projects

I honestly love what I do. Building software and solving problems with technology just feels like something I was born to do. That's why, even when I'm not at work, you'll often find me hacking away on some personal project.

Here are a few of the projects I've built over the years.

project preview

BuzyBee

A personal productivity app built around David Allen's Getting Things Done system.

UPDATE—On 1 Nov, 2024, BuzyBee was released to the public! I'm continuing to add new features all the time, and have some big things planned to hopefully help others become more motivated to be productive! So bee on the look out over the next few months! (I couldn't help myself)

Several years ago, I adopted the Getting Things Done system to help manage all the things going on in my life. For a long time, I was able to make due with just using a note taking app. But after a while I outgrew that system and needed something a bit more. I spent a few months checking out different tools to replace it, but none really fit. So, like a true engineer, I dove in and decided to build the tool I was looking for...and so BuzyBee was born!

From managing all the tasks and projects going on (and throwing in a little AI to help), to tracking and building habits, BuzyBee has become my #1 place to keep a handle on my personal productivity.

project preview

Managing code releases can be a tedious, time consuming process. And as a result...expensive! So I built a tool to automate it. What used to take us at least 45 minutes multiple times a week now takes less than 5 minutes! Not to mention it eliminates the possibility of human error and ensures everyone is doing things the same way.

So if you're tired of long, tedious, frustrating releases...maybe it's time to Release the Kraken!

© 2026 Jake Lundberg